This mod allows players to merge buildings reducing their collision boxes by a 7.5 meters value.
- Game Version:
- Cities XXL 2015
- Cities XL Platinum
Why only 7.5? This value seems keep game stable,
values >= 8 freeze game when u select roads from game menu
values >=20 also freeze game selecting many buildings from game menu
Why to download this mod if it already exists other collision box mods with bigger collision reductions?
1) Besides buildings get a reduction in their collision boxes from all sides, continue to snap roads and other buildings.
2) Fundations don't become invisible under no-collision part of the buildings
3) It applies to all buildings in ur game and all modded building u will download and add to citiesxl in future
I decided to create 3 version for this mod (use only one),
because more precision in merging buildings means also a reduction in snapping sensitiveness and some players could be annoyed to dedicate too much attention in finding right snapping points.
So snapping sensitiveness for the 3 Patches will have these values:
0.5 meters
1 meter
2 meters
To create this mod I modified some parameters inside file PLACEMENTRULES.CFG
<GridStep> =0.25
allow u to place building on roads with 0.25 meters precision steps
<SnapHeightDistance>1
reduce at 1 meter steps the precision in elevating roads and bridges
<CollisionTolerance>7.5
allow u to merge buildings until 7.5 meters
<SnapBuildingDistance>0.5 or 1 or 2
define in meters at what distance buildings snap with roads or other buildings (3 Patches for different plopping precision)
I tested this mod only on citiesxl platinum, please report compatibility information if u use it on different citiesxl releases
MOD INSTALL INSTRUCTIONS
inside zip:
readme.txt
placementrules.cfg
Vampiro_CollisionBoxTolerance7.5_ExtraFinePlacement_v1.1
Vampiro_CollisionBoxTolerance7.5_RegularFinePlacement_v1.1
Vampiro_CollisionBoxTolerance7.5_QuiteFinePlacement_v1.1
Delete previous version
Put ONLY ONE of these files in ur game "PAK" folder or some it's subfolder:
Vampiro_CollisionBoxTolerance7.5_ExtraFinePlacement_v1.1
Vampiro_CollisionBoxTolerance7.5_RegularFinePlacement_v1.1
Vampiro_CollisionBoxTolerance7.5_QuiteFinePlacement_v1.1
...or, ALTERNATIVELLY, if u need to tune parameters at ur special own desire,
don't use none of the patch files but directly put file "placementrules.cfg"
into ur game subfolder "...\data\config"
Note: u can add or delete this mod without having crashing problem with ur existing cities
KNOWN CONFLICTS
zzzzzz_Timofp_Flexibility_Mod_v1.0.patch
because it modified the same file: placementrules.cfg
-
If you are going to register on XLNation, please make sure you do not use a proxy server.Dismiss Notice
If you use a proxy server your registration will most likely get blocked due to spammers and hackers using proxy servers to hide their real IP address.
If your using your home or work IP address and have not received your registration email, check your spam folder.
PLEASE DO NOT ASK TO HAVE YOUR ACCOUNT DELETED IF YOU HAVE POSTED IN THE FORUM! If so we do not delete accounts due to the mess it can make on the forum.Please see the following thread for more information
XLN's future is looking badChanges CollisionBoxTolerance 1.1 2015-11-21
All buildings get a 7.5 meters collision box reduction, but still snap and preserve fundations