Hello,
- Requirement(s)::
- XL Nation Furniture Dependency
- Cities XXL Community MOD
- Game Version:
- Cities XXL 2015
- Cities XL Platinum
- Geographical Tag:
- Western Europe
after 6 months of boring work, I'm happy, I finished this neverending mod.
SCOPE:
This is a road mod that makes changes to the default road set.
Default road set has changed its sidewalks, asphalt was made uniform for all in-game roads and some well-known other roads (the most used pharmist experiments, geniusxl boulevards and trams), I also added new road shapes and parking roads to this set.
There are also other 4 optional road sets for default, france, german and american roads:
1) south euro historical roads + roundabouts + trams + on road parking,
2) north euro historical roads + roundabouts + trams + on road parking,
3) derelict roads + trams + on road parking,
4) country roads + roundabouts
Together with roads, there are some pedpaths and plazas too.
Roads have also some of the most used european street signs.
Different sets, different prices.
All roads can be built on water.
This mod, allows the construction of smooth roads for default and historical sets.
Bridges have less strict rules to be built.
TRIBUTE AND THANKS:
Skimbo: The road mod from this "ancient" modder inspired me to start this challenge and also I used and re-edited many textures from it.
XLNation Staff: Their dependencies pack gave me lot of quality furniture material.
Monty: He shared his unfinished road mod allowing me to add 2 new beautifull roads inspired on his work.
INSTALLATION GUIDE:
If u have, remove old R.E.R. version
Extract patches from .zip files and put them into your game "PACK" folder.
I suggest NOT to use a subfolder of "PACK" folder to minimize problems with other mods.
"zzz_vampiro_road_euro_revolution_base_pack_v2.0.patch" is the main and mandatory pack.
The other 7 files are optional but need the mandatory patch and, by their name, you can understand they contain the roads sets.
U can add only one set or some or all or even none (in this case u only get new descriptions and parameters for the in-game default roads).
DEPENDENCIES:
Because some R.E.R. components uses or modifies works of other modders, u need to install their mods too.
Cities-xxl players need:
Cities-xl players need:
All players needs:
1) XL Nation furniture dependency pack 1.7
2) z_pharmist_treebug_fix_v1.00
3) from Pharmist road experiments take only
a) Pharmist_6_LANE_ROAD_v3.50.PATCH
b) Pharmist_8_LANE_ROAD_v5.50.PATCH
c) Pharmist_MRTNRLN_AVE-2_ARD-3_OWR-3_v1.00
MENU LOCATION:
Default roads are found inside standard road menu.
Other roads are found inside road menu with custom content button activated.
Plazas are, as usual, into the decoration menu.
MORE INFO, DISCUSSIONS, PHOTOS:
Vampiro project: R.E.R. - Road Euro Revolution
NOTES:
Only for cities-xl
UIM admits by default only 100 thumbs for transportation menu
If u use RER, so many roads + road from other mods could overfill the menu and some elements are no more visible.
I changed UIM parameter manually to 150.
Go to:
...\Focus Home Interactive\Cities XL Platinum\Data\Interface\panels\constructionmenu2
Edit file XLN_UI_constructionmenu3.lua
This is the part i changed:
if (string.find(request, "TransportLine") ~= nil) then
for i = 1, table.getn(result) do
number = number + 1
if (number > 150) then
break
end
CONSTRUCTIONMENU2:AddPrototype(result);
end
else
for i = 1, table.getn(result) do
number = number + 1
if ((XLNUIM.Is500Thumbs) and (number > 500)) then
break
end
if ((XLNUIM.Is500Thumbs == false) and (number > 150)) then
break
end
CONSTRUCTIONMENU2:AddPrototype(result);
end
CONTENT IMAGES:
Default set:
Historical sets:
Country & Derelict sets:
Tram roads:
Plazas:
Default parking roads:
Derelict parking roads:
Historical parking roads:
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XLN's future is looking badTransportation R.E.R. - Road Euro Revolution 2.0
Renewed and expanded default road set + 4 new road sets for default, france, german, american roads
Recent Updates
- Version 2.0 Nov 25, 2017
- version 1.2 Sep 15, 2017
- R.E.R. - Road Euro Revolution Sep 14, 2017