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Changes Retail Demand Booster 1.0

Original author: Rene

  1. Rene
    Retail Demand Booster mod

    - Boosts retail demand, three levels to choose from

    * Are you sickĀ“nĀ“tired of how hideously low retail demand is in CLX?
    * Are your retail shops bankrupting because of low demand?
    * Did you build a ski and/or beach resort where retail only bankrupts?

    The Retail Demand Booster mod will fix your retail issues. Retail demand grows in pace with population growth, but still many players think that the demand is surprisingly low. This Retail Demand Booster mod boosts retail demand according to your population count and population growth rate. You may choose to boost retail demand by 20%, 40% or 60% - what suits your cities the best.

    Boost retail demand by 20% download: RN_retail_demand_booster_x20.patch
    Boost retail demand by 40% download: RN_retail_demand_booster_x40.patch
    Boost retail demand by 60% download: RN_retail_demand_booster_x60.patch

    Only download and use 1 file at a time!

    I suggest you to start with 20% booster and see how it affects your cities. If you need even more demand try 40% booster, and if your still not satisfied try 60% booster, but boosting 60% is more of a radical change than the other two.
    Installation Pre-requiste(s):
    XLNation_UserInterfaceMod

Recent Reviews

  1. OmniusPrime
    OmniusPrime
    5/5,
    Version: 1.0
    I love that this works in XXL just fine! I think a 60% retail consumption boost is sufficient and begs the use of Rene's great mod to add Elites to Retail and Hotel workforces.
  2. Abandon Ship
    Abandon Ship
    5/5,
    Version: 1.0
    YES. If only we had an 80% booster and 100% booster...
  3. Steven H. Endermann
    Steven H. Endermann
    5/5,
    Version: 1.0
    If I were to add the 60% booster five times, then would my retail demand be 300% higher than default? A 60% increase is not enough in even my very small towns.
  4. gseid87
    gseid87
    5/5,
    Version: 1.0
    Now i can make bigger towns