These Models are from CityLife, I've converted them for use in Cities XL and re-textured the T1, the T2-3 are original textures. I also did an experiment with using 3ds max ro render an ambient occlusion map and using this for the light map texture on a separate uv channel. seems to work very well.
- Installation Pre-requiste(s):
- UIM
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XLN's future is looking kind of grimResidential Unskilled Housing - (CityLife Models) 0.3
Unskilled Housing - (CityLife Models)
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