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Cities XXL D3dcompile Has Failed

Discussion in 'Tech Support' started by FerroSulaco, Feb 11, 2015.

  1. FerroSulaco

    FerroSulaco Unskilled Worker

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    Hi,

    I keep getting the following error when playing CXXL (win7). Can anyone help?

    mLBMUna.jpg
     
  2. skullz613

    skullz613 Administrator
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    Post the last 10 lines of your log. Its at
    C:\Users\YOURNAME\AppData\Local\Focus Home Interactive\Cities XXL\log
     
  3. FerroSulaco

    FerroSulaco Unskilled Worker

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    [20:57:25] LUA csScriptManager.cpp ( 523) Error Tab[Available15] = 100
    [20:57:25] LUA csScriptManager.cpp ( 523) Error Done
    [20:57:26] LUA csScriptManager.cpp ( 523) Error no contracts found for SoloSaveRegion7Map42
    [20:57:26] LUA csScriptManager.cpp ( 523) Error Removing bp newyorkempirestatebuilding as it is already placed
    [20:57:26] LUA csScriptManager.cpp ( 523) Error Removing bp olympic_stadium as it is already placed
    [20:57:26] LUA csScriptManager.cpp ( 523) Error Removing bp usfootball_stadium as it is already placed
    [20:57:26] LUA csScriptManager.cpp ( 523) Error Removing bp ldn30stmaryaxe as it is already placed
    [20:57:26] LUA csScriptManager.cpp ( 523) Error Removing bp ldnbigben as it is already placed
    [20:57:26] LUA csScriptManager.cpp ( 523) Error Removing bp tokyoimpalace as it is already placed
    [20:57:26] LUA csScriptManager.cpp ( 523) Error Removing bp ldnmilleniumwheel as it is already placed
    [20:57:29] GRAPH3D EffectFactory.cpp ( 126) Error D3DCompile has failed. File : <Data/Shader/#Building_Enhaced.fx> Error : <IncHighlight.fx(9,31): warning X3206: implicit truncation of vector type IncHighlight.fx(61,8): warning X3206: implicit truncation of vector type IncShadow.fx(246,9): warning X3206: implicit truncation of vector type IncVSOut.fx(117,37): warning X3206: implicit truncation of vector type IncVSOut.fx(147,10): warning X3206: implicit truncation of vector type E:\Games\SteamLibrary\steamapps\common\Cities XXL\Data\Shader\#Building_Enhaced.fx(77,9): warning X3206: implicit truncation of vector type E:\Games\SteamLibrary\steamapps\common\Cities XXL\Data\Shader\#Building_Enhaced.fx(94,9): warning X3206: implicit truncation of vector type E:\Games\SteamLibrary\steamapps\common\Cities XXL\Data\Shader\#Building_Enhaced.fx(96,9): warning X3206: implicit truncation of vector type E:\Games\SteamLibrary\steamapps\common\Cities XXL\Data\Shader\#Building_Enhaced.fx(100,9): warning X3206: implicit truncation of vector type E:\Games\SteamLibrary\steamapps\common\Cities XXL\Data\Shader\#Building_Enhaced.fx(101,9): warning X3206: implicit truncation of vector type E:\Games\SteamLibrary\steamapps\common\Cities XXL\Data\Shader\#Building_Enhaced.fx(103,9): warning X3206: implicit truncation of vector type E:\Games\SteamLibrary\steamapps\common\Cities XXL\Data\Shader\#Building_Enhaced.fx(138,4): Unrecognized state 'AlphaBlendEnable' > Press OK to Retry.
     
  4. skullz613

    skullz613 Administrator
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    Have you added any mods that are not in the steam workshop?
     
  5. FerroSulaco

    FerroSulaco Unskilled Worker

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    yes. Heaps. I've been adding them over from my XL install one by one to see if they are having any impact on XXL. Usually I can tell right away because the game won't load, otherwise if it does load I figured it's fine. Gameplay is fine....and then BAM!

    Please don't say I should only be using Steam mods...I miss my mods :(
     
  6. Nogerivan

    Nogerivan Governor

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    the shader pack installed?
    if yes then You should remove it
     
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  7. skullz613

    skullz613 Administrator
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    Some mods (mostly buildings) will show in the menu and some you can even place but as soon as you start zooming in and out around them, it crashes the game. We have no option but to wait for the authors to update their mods for XXL.
     
  8. Extablitz

    Extablitz Unskilled Worker

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    and what's the Cxxl version of shaderpack?
     
  9. Mr.X²

    Mr.X² Moderator
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    community mod by altiris
     
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  10. veija2

    veija2 Mayor

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    Maybe the newest version of the community mod will solve your problem.

    In WIN7, if you remove mods you've installed outside of steam, be sure to delete them from the paks folder AND empty them from the recycle bin.

    I would still be sure to set steam properties to NOT synchronize (box is unchecked) if using cxl mods not loaded from steam.


    upload_2015-2-12_20-46-52.png
     
  11. FerroSulaco

    FerroSulaco Unskilled Worker

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    Bugger. Thanks for the info fellas (y)
     
  12. skullz613

    skullz613 Administrator
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    I just got the D3DCompile has failed error but I was on a custom map and all I did was set the graphic settings down to the lowest setting so I could remove the trees more quickly. Here is what XXL spat out
    Code:
    [17:30:39]    GRAPH3D            EffectFactory.cpp                 ( 126)    Error         D3DCompile has failed.  File  : <Data/Shader/#road.fx> Error : <IncHighlight.fx(9,31): warning X3206: implicit truncation of vector type C:\Program Files (x86)\Steam\steamapps\common\Cities XXL\Data\Shader\#road.fx(261,56): warning X3206: implicit truncation of vector type C:\Program Files (x86)\Steam\steamapps\common\Cities XXL\Data\Shader\#road.fx(268,10): warning X3206: implicit truncation of vector type C:\Program Files (x86)\Steam\steamapps\common\Cities XXL\Data\Shader\#road.fx(275,10): warning X3206: implicit truncation of vector type C:\Program Files (x86)\Steam\steamapps\common\Cities XXL\Data\Shader\#road.fx(318,32): warning X3206: implicit truncation of vector type C:\Program Files (x86)\Steam\steamapps\common\Cities XXL\Data\Shader\#road.fx(375,67): warning X3206: implicit truncation of vector type C:\Program Files (x86)\Steam\steamapps\common\Cities XXL\Data\Shader\#road.fx(376,67): warning X3206: implicit truncation of vector type C:\Program Files (x86)\Steam\steamapps\common\Cities XXL\Data\Shader\#road.fx(405,32): warning X3206: implicit truncation of vector type C:\Program Files (x86)\Steam\steamapps\common\Cities XXL\Data\Shader\#road.fx(453,32): warning X3206: implicit truncation of vector type C:\Program Files (x86)\Steam\steamapps\common\Cities XXL\Data\Shader\#road.fx(540,32): warning X3206: implicit truncation of vector type C:\Program Files (x86)\Steam\steamapps\common\Cities XXL\Data\Shader\#road.fx(573,19): error X3018: invalid subscript 'w' > Press OK to Retry.
     
  13. ode1299

    ode1299 Executive

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    I'm playing with 464 CXL mods together with steam workshop mods and I can play the game with them without any problems. It took me a great deal of time but found the problem "KH_Playground_1st_V1.1" mod (amusement park) caused the d3dcompile error. This was my case, I'm not sure this is the problem for everybody.
     
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  14. ronrn

    ronrn Governor

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    I kept getting this 'exact' thing in the early stages of a city. It happened on 'zoom in". I was able to work backwards deleting building types until the city stopped crashing.
    Turns out it was these buildings: XLN_Altiris_ResidenceCL_Elite_T1-T3_V0.2.patch.
    Removed them from the Mods folder and no more crashes. Guess they just weren't ready for XXL yet.
     
  15. Mr.X²

    Mr.X² Moderator
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    did you try clearing the shader cache?
    if it doesnt solve your prob it must be a broken shader
     
  16. ronrn

    ronrn Governor

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    I did not try clearing the cache.
    I'll do that and re-install those buildings and see what happens. I would like to keep them if I can.
    Thanks
     
  17. ronrn

    ronrn Governor

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    Didn't work =(
     
  18. mt313

    mt313 Unskilled Worker

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    I finally found the one that was giving me the same issue.

    it was this: Office High rise 01 - Torre de Cristal, Madrid (V2=OWP).zip

    which unpacked to this: XLN_Ghulyen02.V2.OWP_.patch & XLN_Ghulyen02.patch

    if you have any of these in your cities, delete them and then delete the patch and hopefully this helps.
     
  19. Ashel

    Ashel Skilled Worker

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    with me is happened on CXXL windows 8.1 file CXL_DY_CanadianPacTowerV1.patch when i test it. even i delete building and than file and clean shadercash map not download.
     

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