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Torre São Rafael 1.2

Modern and luxurious portuguese high rise

  1. Jotape

    Jotape Mayor

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    Jotape submitted a new resource:

    Torre São Rafael - Modern and luxurious apartment high rise

    Read more about this resource...
     
  2. skullz613

    skullz613 Administrator
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    Not sure why but your mod is causing weird stuff to happen. The camera moves by its self and bits of the menu at the top show weird.
    If I remove your mod everything goes back to normal.
    Don't know if its an error in your files or your mod is clashing with another mod.
    I'm using XXL with all the latest dependencies
     
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  3. skullz613

    skullz613 Administrator
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    Think I found the issue. I removed the NOZAC tag from both class files and the problem went away. NOZAC does not work in XXL anyway so it won't be missed.
     
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  4. Jotape

    Jotape Mayor

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    Thank you for found the problem! I am using XXL too and it did not happen to me... I will fix it right now (y)
     
  5. Jotape

    Jotape Mayor

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  6. Jotape

    Jotape Mayor

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    I advice all XXL users that already downloaded this mod to replace the old version with the 1.1 version.
     
  7. skullz613

    skullz613 Administrator
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    Yeah i thought it might not be effecting everyone. I'm guessing the NOZAC tag was conflicting with another mod I'm using. Which one I do not know. I mainly use XXL mods but there's a few older ones in my mods folder.
     
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  8. Mr.X²

    Mr.X² Moderator
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    wow, cxl is really an extremely weird game o_O:bash:
    luckily im a fan of weird stuff :xllove:
     
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  9. skullz613

    skullz613 Administrator
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    Yeah I know. I had a mod earlier this year that mucked up all the menus in-game really weirdly. I have no idea what bit in the mod that caused it. I couldn't find anything that stood out in the files. I gave up eventually.
     
  10. OmniusPrime

    OmniusPrime Elite

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    jotape,
    The building looks beautiful but functions poorly. It has a problem with health and retail satisfaction. I noticed that I wasn't at 100% satisfaction overall and saw executives were the problem at 99% in all categories. So I looked at your beautiful buildings and sure enough every one of them shows a problem with health and retail. Also employment satisfaction but so do many buildings. While nice looking I'm hoping you can fix this problem or I'll have to delete buildings and mod. Wimpy tax income too.
     
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  11. skullz613

    skullz613 Administrator
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    You can always unpack the buildings you want to change and adjust the levels yourself until Jotape makes changes.
     
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  12. Jotape

    Jotape Mayor

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    It's strange, in my game it works good, but I will try to change the values...
     
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  13. Jotape

    Jotape Mayor

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    OmniusPrime likes this.
  14. OmniusPrime

    OmniusPrime Elite

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    skullz613,
    That's way above my paygrade.:ROFLMAO:
     
  15. OmniusPrime

    OmniusPrime Elite

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    jotape,
    Awesome! Thanks for fixing up these beautiful buildings. Now they don't report problems for health and retail and don't reduce satisfaction levels. Nice to see a little bump for executive tax income, didn't see a rise for elites. Funny that yesterday I built these beauties sideways to the street, with the narrow curved top edge next to the street and that worked. Today it gave me an error message about not being connected to the street and city hall. I built them correctly angled the second time. Always fun figuring out the front of some buildings.
     
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  16. OmniusPrime

    OmniusPrime Elite

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    jotape,
    I now show off your beautiful handiwork in this new video. You'll see I really enjoy placing these buildings and love the overhang. I also like the Exceptional level of tax income for both worker classes.

     
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