1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. If you are going to register on XLNation, please make sure you do not use a proxy server.
    If you use a proxy server your registration will most likely get blocked due to spammers and hackers using proxy servers to hide their real IP address.

    If your using your home or work IP address and have not received your registration email, check your spam folder.
    PLEASE DO NOT ASK TO HAVE YOUR ACCOUNT DELETED IF YOU HAVE POSTED IN THE FORUM! If so we do not delete accounts due to the mess it can make on the forum.
    Dismiss Notice
  3. Please see the following thread for more information
    XLN's future is looking bad

Residential House of the city of Pripyat 1.0

House of the city of Pripyat on Lenin Street 17

  1. Drazicdesign
    Drazicdesign
    5/5,
    Version: 1.0
    Already in my city,
    Thank you
  2. Inan
    Inan
    5/5,
    Version: 1.0
    Perfect midrise! Thx!
  3. Birk LeGlaire
    Birk LeGlaire
    5/5,
    Version: 1.0
    This is a big pleasure to see nice buildings that are management compliant.
    The used carpet size (45*35) for 2 inhabitants respects perfectly the density ratio for 2 inhabitants of the basis game. Nice, really nice.

    How do I rate a ressource ?

    I rate only mods respecting the management rules of the game defined in the technical documentation at page 7:
    A building T1 or T2 must have a carpet of 40*40 and a T3 of 60*60.
    Other dimensions are possible, but they must be close to the ratio: occupation (or production) / carpet size. ie residences ratio are 0.000625 (T1), 0.00125 (T2), 0.00138 (T3).
    PLEASE: I don't mean that a mod not respecting management rules is bad. But I don't use it. So I can not rate it too.

    The criteria:
    ✔ granular textures (the smoother textures gives a playmobil look like in Skyline)
    ✔ own meterial for each opened volumes (doors, windows, wall column, etc.).
    ✔ at least once exclusion by opened volume.
    - complexe structures (roast in front of a window, balcony or room excavated, etc).
    ✔ not repetitive material: used material is not uniform or repetitive.
    ✔ non uniform enlightening (windows are enlightened in a various and not repetitive way ).
    - Special effects (outside Lighting other than "streetlight", Animation, etc.)

    Every filled criteria gives a star. Thus the mod does not have to perform all the criteria to receive 5 stars.
    But a mod with poor structures and material, with a repetitive night lighting will have only a star
    1. secpol
      Author's Response
      Glad to see you Birk, waiting for your mods!
  4. alastorgrym
    alastorgrym
    5/5,
    Version: 1.0
    Очень круто, спасибо! Отлично пойдут к картам из украинского и российского паков
  5. BahadirB
    BahadirB
    5/5,
    Version: 1.0
    I love the Soviet buildings you make! Great work!
  6. Anonymous
    Anonymous
    5/5,
    Version: 1.0
    Нет слов! Бесподобно! С нетерпением жду новых модов)
  7. Jotape
    Jotape
    5/5,
    Version: 1.0
    Looks great,fantastic work!
  8. benhur1967
    benhur1967
    5/5,
    Version: 1.0
    Really... realistic! Excellent job!
  9. Lokentaz
    Lokentaz
    5/5,
    Version: 1.0
    Great work. Cool buildings for suburbs.
  10. MauricioRP
    MauricioRP
    5/5,
    Version: 1.0
    Works in Platinum version. Update the description :)
  11. Abandon Ship
    Abandon Ship
    5/5,
    Version: 1.0
    Thank you! These are going by my nuclear power plant. This is a great mod, Sepcol.
  12. alex l
    alex l
    5/5,
    Version: 1.0
    Спасибо, secpol, за очередной шедевр! Ностальгия... был ликвидатором на ЧАЭС... Творческих успехов!
    1. secpol
      Author's Response
      Спасибо!
  13. OmniusPrime
    OmniusPrime
    5/5,
    Version: 1.0
    I love secpol's work making so many great housing mods based on Russian buildings. I wish secpol would tell us which type of workers these buildings represent so we know which T4 area to look for them in.
    1. secpol
      Author's Response
      Unskilled Residential
  14. ObelicS
    ObelicS
    5/5,
    Version: 1.0
    Niceeee !! :D
    This is what every city needs, more residential blocks for more realism and variety :)
    Keep it up !
  15. loren banovic
    loren banovic
    5/5,
    Version: 1.0
    Wow, thease are just what I need in my city. They are great
  16. XOUSTE
    XOUSTE
    5/5,
    Version: 1.0
    Very great job secpol !! i like these kind of building! thank you!