Very useful information, though succinct. Thank you. Some things have changed since these videos were made. The CG Textures website requires a login now to download highres images. The newest artist tool that comes with Cities XXL now allows import of FBX files to convert to sgbin files, though there is some odd UV distortion taking place no matter what version of FBX (2011/2013/2014/etc) is exported. These videos are a great ice breaker and I would encourage the powers that be to transfer this article to the XXL tutorial section, or update it if possible.
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XLN's future is looking badTutorial How to put your model into the game (Screencast)
A demonstration of how to put your 3ds Max model into Cities XL