It looks promising, but there are some points that
I think you could improve rather easily:
For avoiding such hilly running roads, you could
use the Over Water Roads by pharmist, there the terrain gets already
terraformed when placing them.
Also, you could do similar for the RHM, and also avoid pillars
on roads below, too.
I really like the layout of your city in general, it looks rather organic,
that is very nice!!!
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XLN's future is looking kind of grimCJ Indastria
Old industrial city with a severe reorganizing