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A seam became visible after adding a bump map

Discussion in 'Modding Help Quarter' started by Immort_al, Mar 8, 2015.

  1. Immort_al

    Immort_al Governor

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    me either just for few faces, but i think the problem is an angle, and for which faces choose the right angle I'm not understand
     
  2. Immort_al

    Immort_al Governor

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    Hello again everyone! In this time i have issue with sgbin file i guess, becase a class file work with other sgbin file. When i choose in my XXl this building the game crash. Here is a mod and 3d max file. Hope someone could help me to find a reason for it
     

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  3. Immort_al

    Immort_al Governor

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    Still i can not find a solution for my problem. Can be a reason something of this information from viewer: "Bad UV0 range U=(-0,1;1,0) V=(0,0;1,0). Ligthmap required. Normalmap required. Ligthmap required. Bad UV0 range U=(-0,1;1,0) V=(0,0;1,0)." And i do have lightmap and normal map.
     
  4. Mr.X²

    Mr.X² Moderator
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    had a look at it and fixed some minor stuff, no idea why it crashed your game... you got a log?
    however, you need to recreate your layout file, and colors of l4 look a bit weird
    cxl_screenshot_train_160.jpg
    awesome building and nice work (y)

    here the fixed stuff: fontanka110.rar
    changes i made:
    - created a 2nd uv channel and a lightmap for l3
    - changed shaders to building enhanced (not necessary, but looks better :D )
    - fixed pivot point of l4
    - uhm, i guess thats it^^

    oh and i removed filter tags from class file so i can test it (xl2012) also had to rename .max file since my english version refuses to load russian letters...^^
     
  5. pauliaxz

    pauliaxz Mayor

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    Nice, but why trees are placed in such a weird place in that picture? Or you haven't touched layout at all and left it for Immortal?
     
  6. Mr.X²

    Mr.X² Moderator
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    did not touch layout file ;)
     
  7. Immort_al

    Immort_al Governor

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    Thank's a lot mr X2 for your helping!!! your sgbin file works very well! I didn't created a layout file at all for this mod yet, just took it from my privious mod. But what a f....!!! when i make a sgbin file from the max scene u send me and put it into your data folder it crashes game again. Guess there something wrong with my cxl viewer or autodesk or ....
    and what is a log?
     
  8. Mr.X²

    Mr.X² Moderator
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    how to post a log: All-you-need Tech Thread | XLNation - Cities XXL
    what viewer version do you use? the old one for max2012 or the new (crappy) one?
    and i guess you test it in xxl?
    but indeed, thats really weird o_O
     
  9. Immort_al

    Immort_al Governor

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    Yeah, it is also really annoying.:mad: I use an old one and test it in both versions platinum and xxl
     
  10. Immort_al

    Immort_al Governor

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    Because i still can't find what's wrong with my viewer, can someone be so kind to convert my max scene to sgbin file. here is my 3d max scene fontanka 110-01.rar
    I've just
    - edit a pivot point for lod 3, it was different from other
    - extrude some windows
    - and it makes me to make a new light map for lod 1
     
  11. pauliaxz

    pauliaxz Mayor

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    Strangely, I can't export it too. It needs some rework, I could look deeper into if I have time.
    L1 has smoothing problems and L3 is weirdly transparent.
    + I see you could save some triangle count by welding some excesive vertices
     
  12. Mr.X²

    Mr.X² Moderator
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    l3 transparency is a viewport bug, nothing to worry about
    only strange thing is, that its not going away (as it usualy does) when restarting max.. however, viewer looks fine
    did not test ingame this time :sleep:
     

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  13. Immort_al

    Immort_al Governor

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    Hm, o don't have any weird transparent in my 3D max. I'll check out sgbin in a game. I have to make a welding neither the light map has a weird and too much dark shadows.
     
  14. pauliaxz

    pauliaxz Mayor

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    Well, my viewer crashed because of wrongly assigned lightmap png texture
     
  15. Immort_al

    Immort_al Governor

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    Ok, but now is it OK?
     
  16. pauliaxz

    pauliaxz Mayor

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    Yes, but IMO, model is still unfinished, you should polish it more. To be high qulity mod.
     
  17. Immort_al

    Immort_al Governor

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    My viewer doesn't crash it makes the sgbin files very well, but these files crashe my games.
     
  18. pauliaxz

    pauliaxz Mayor

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    OK, I will try to get it into the game tommorow.
     
  19. Immort_al

    Immort_al Governor

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    I don't know what I have to do and how, my knowledge in 3d max is too elementary
     
  20. pauliaxz

    pauliaxz Mayor

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    I can fix your model wrong smoothing, improve lightmap and L4 texture maybe. But won't touch vertices and poly optimization, because re-unwrap uvw will be needed
     

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