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CJ Bay City

City Of No Limits

  1. Inan

    Inan Governor

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    Thank you!
    This game indeed needs more abandoned buildings and slums in US-Style or India-Style like in Dharavi, Mumbai. This would give good realism-possibilities to the game, i think. So i'm keen on your pack, Pamascus :)
     
  2. Inan

    Inan Governor

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    Inan updated Bay City with a new update entry:

    Aerials Part 1

    Read the rest of this update entry...
     
  3. kipate

    kipate Governor

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    Hey, that looks nice!
    Really some very good photos!
    At some parts I though don't know whether
    I like the composition of the buildings.
    It starts with the first photo...
    You have industry and offices within the same street,
    not even 500 metres apart. And those offices could form a sub-central
    CBD, but you put some rather peripheral high tech industry buildings next to them.
    The same for the elite residentials in the environment.
    Despite all the brilliance and awesomeness you put into the rest of the city,
    some parts look a bit unplanned...
     
  4. Inan

    Inan Governor

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    Thank you for representing your point of view! I however like it the way it is actually. It shows the city isn't planned, the city has grown. When i was in the U.S. 2 years ago, i nevertheless have seen such parts with warehouses, some even with chimneys and offices along the main streets. Residentials also were close to them. So even if you don't like it, it's realistic imo. Thanks again for taking care of Bay City!
     
  5. kipate

    kipate Governor

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    Maybe I should make some more holidays then,
    or well, maybe I at first should take holidays at all,
    haven't been out of town for years :D
     
  6. Lukaz

    Lukaz Unskilled Worker

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    please tell me how are u abel to build all these with all the damn laggs ? im in love with ur city... soo far this is my favorite, really amazing job u did there, continue :D
     
  7. Inan

    Inan Governor

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    Oh, Thank you! The city actually is too big for the games performance. The lag is huge of course. Let's say it works...
    Thanks for your nice words :)
     
  8. Lukaz

    Lukaz Unskilled Worker

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    yeah
    but i really wonder how u went through it... really amazing city very realistic, i wish i could build one like yours some day :)
     
  9. Inan

    Inan Governor

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  10. jerry1212

    jerry1212 Vagabond

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    hi
    beautiful work
    i am new
    its possible download this city?
    thanks
     
  11. Inan

    Inan Governor

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    Hello!
    Thank you! :)
    I'm afraid it's not possible to share. There is no way for me uploading the files, you'll also have to use the same paks folder as i do...
     
  12. Inan

    Inan Governor

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    I'm pleased Bay City got so many votes till now. It's a nice acknowledgement for all the hours of work. It's hard to take new pictures of the city. It's just to big for the game, no technical tricks are working anymore. Tha game crashes often, especially when taking pics on groundlevel. I need a lot of patience just for making a few pictures. There are a lot of possible views left of course due to the city size, but i have to filter out some nice perspectives the game acceps without crashing.

    Thank you so far! Stay tuned! :)
     
  13. Inan

    Inan Governor

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  14. kipate

    kipate Governor

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    Awesome update!
    Very good looking CBD, nice composition of skyscrapers,
    and that little channel :drool:
    Just I wonder why you did use this huge cathedral in an area with just small buildings?
     
  15. Inan

    Inan Governor

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    Thanks!

    There is the CBD right beside St. Patricks cathedral, but yes, maybe there is a better location for that building in this city. I actually don't like the area of the original (Midtown NYC).
     
  16. delaybrick

    delaybrick Vagabond

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    Nice city! I have seen many city journals and there is a thing that I have been wondering: how do people build bridges that split smoothly? In "overlooking Elmond", the second picture, at the bottom, features an elevated highway with two one lane ramp connecting to it. In "Elmond view to downtown", near the bottom of the first picture, it can be seen more clearly that the highway interchanges with a ground-level road with four ramps coming from the highway. How is that done?
     
  17. Inan

    Inan Governor

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    Hello!
    I think i know what you mean. This is actually a easy thing to do with Realistic Highway Mod.
    1. Build the elevated highway.
    2. Snap the ramp-part in correct direction to the highway.
    3. Place a normal road a few meters away from the ramps. Be sure to place the road wide enough, so you can pull down the exit from the highway part to the street/pull up the entrance from the street to the highway part. For those ramps choose the one-lane-highway-bridge. Take care you have the correct ramp-part, otherwise you aren't able to snap to the ramp-part.
    4. Same thing in the other direction.

    For example you also can place the normal street first, then the ramp-parts and the highway at the very last. It's your choice. Or more highway lanes of course. Just be sure you have enough space between the ramp-part of the highway and the normal street. And note, you pull down/pull up the ramps in the correct direction.

    Hope i could help. Otherwise ask again :)
     
  18. delaybrick

    delaybrick Vagabond

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    Thanks for the fast response!
    I don't really get it. Which type of highway did you use? For me the Small Avenue Bridges don't fit with the connectors. I did manage to do it with Road Bridges but they're only 2 lanes so I can't make X interchanges and after the split they become 1 lane again.
    I don't have no experience, so I really appreciate your help (y)
     
  19. Inan

    Inan Governor

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  20. delaybrick

    delaybrick Vagabond

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    I actually have the mod before you said, but as said, the Small Avenue Bridges don't fit with the connectors.
     

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