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Kazan Cathedral in SPB

Discussion in 'Projects' started by Immort_al, Dec 17, 2015.

  1. Immort_al

    Immort_al Governor

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    Lod 2 and 1 are done. But there are some problems (shining stripes on the edge of poligons) with the second UV channel. I do not have a time to make a new second UV channel self illumination map because in this way I would have to make Lod 2 and 1 again.I will try to resize manually all this poligons with this f ... stripes, hope it will fix the problem, otherway I will have to upload mod with this craping night map or make a simple night map for UV channel 1 - it is just shining windows. megascreen0162.PNG
    _temp_export_11-3-2017_01.PNG _temp_export_11-3-2017_03.PNG _temp_export_11-3-2017_04.PNG
     
    Lexxa, Monty, kipate and 2 others like this.
  2. Mr.X²

    Mr.X² Moderator
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    did you try smoothing the polygons?
    also did you apply a normal map on it?
     
  3. Immort_al

    Immort_al Governor

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    I've used smoothing, no I haven't used the normal map, because I used mirrored textures and as I remember normal map doesn't work correctly in CXL viewer
     
  4. Mr.X²

    Mr.X² Moderator
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    try to use a completely flat one then (100% blue or whatever) (it wont look weird at the mirrored faces)
    for some reason without a normal map models can look weird
     
    Immort_al likes this.
  5. Immort_al

    Immort_al Governor

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    Unwraping colonnade is in progress. 004.jpg
    The restoration of the real cathedral has proceed.
    KjheQgjRjtM[1].jpg
     
  6. Immort_al

    Immort_al Governor

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    Meanwhile the work on the mod is on the finish line.
    Kasanskiy sobor postcard.jpg
     
  7. Immort_al

    Immort_al Governor

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    Before the official release, it would be great if someone of you test the mod in a fully built-up city. I've used 2048 map instead of 1024, and it could be affected on the game performance.
    XLN_immortal_kasanskiys_v1.0.patch
     
    kipate likes this.
  8. secpol

    secpol Governor

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    Используй 2048, игра тормозит хрен поймёшь от чего, могу обучить, как исходники просмотреть на C#, там конечно заумно запрограмировано с OpenGL, но если время есть.......

    Забыл сказать про кресты на куполах, не делай их с помощью карты опасити, поликаунт креста мизерный, а с плохой прорисовкой в картах "op" выглядит коряво, делай сеткой
     
  9. Immort_al

    Immort_al Governor

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    Не очень понимаю про что ты, но наверное интересно было бы обучиться, я в программировании вообще ноль.

    Кстати сделал для Lod 1 крест с помощью сетки, получилось почти +100 углов. gamescreen0212.jpg
     
    Myname likes this.
  10. secpol

    secpol Governor

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    Ну хрен с ним, церковь такая только одна будет в городе, в третьем лоде свельдишь, а в четвёртом удалишь
    Захват1.png
     
  11. Muwatalli

    Muwatalli Unskilled Worker

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    Are you working on any new projects?
     
  12. Immort_al

    Immort_al Governor

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    I have started a few projects, but do not have much time to work on them. Probably soon I finish university building from SPB, because it is the easiest one. It called "12 collegium building" and it is the old one in SPB. m_82287052e2c8a5f7[1].jpg
    12 коллегий 002.png
     
    javier, Mr. Sky, axel and 8 others like this.
  13. chupobumbo

    chupobumbo Executive

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    And what about that amazing esplanade road with stairs?!?
     
  14. Immort_al

    Immort_al Governor

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    It is on really begining level.
     
    axel and kipate like this.
  15. javier

    javier Skilled Worker

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    hola disculpa las molestias pero perdi el mod XLN_immortal_ligovka3_XL_v1.0.patch y no lo puedo descargar y la verdad es que es muy bueno, has hecho un exelente trabajo. Me podrias decir como lo puedo descargar gracias
    Disculpa no hablo bien ingle pero uso el traductor.
    Gracias y saludos
    PD uso todos tus mods son muy buenos
     
  16. secpol

    secpol Governor

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  17. javier

    javier Skilled Worker

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    Gracias por tu amabilidad saludos
     
  18. Immort_al

    Immort_al Governor

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    Since I reinstalled my 3d max, my cities XL tool viewer is not working. Model looks pink and 2nd an 3rd lod disappear. So I am not able to export my models to sgbin format.
    I have no time to find out what is wrong with it.
    upload_2019-8-4_18-8-53.png


    So I decided to leave here my few almost finished models in 3d max file format (no light map in both models).
    I hope someone of moders could use it in noncommercial purpose and finish them and convert to sgbin file and publish a mod here.

    upload_2019-8-4_18-8-18.png
     

    Attached Files:

    Razox likes this.
  19. daochunhan

    daochunhan Governor

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    wow nice building,i think the pink problem will be the files name or pictures name of themproblem?and one question please tell me how you can upload the attached files?i donot know how to upload the files,i can not find the button!
     
  20. Immort_al

    Immort_al Governor

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    I'm not sure that the naming is a problem, because I tried to convert my previous models to sgbin again with reinstalled xl viewer and they are pink. While I successfully converted them with a previous installed xl viewer and they are published here.

    To upload an attached file to your post just use a button "upload a file". I don't know why you don't have this button. Screenshot_20190815-085233_Chrome.jpg
     

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