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Show Us Your Rhm-interchanges

Discussion in 'City Photos' started by Mr.X², Oct 2, 2014.

  1. Mr.X²

    Mr.X² Moderator
    Staff Member

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    yeah :p but rather a steep curve than a train crashing into the bridge :p
    but ill see if i can make the curve wider

    nope, i dont have a patch for, and im not going to update this cause i removed min-height by purpose to remove restrictions. you can build it as high or low as you want.
    anyway, if you want to set a min-height you can easily do this: unpack the bridge-patch file and go to data/design/buildings/construction/road/foundation and open the class files. change the values
    Code:
    <AltitudeRange>5,200</AltitudeRange>
    
    and
    
      <AltitudeValidityRange>
        <UseWaterReference>1</UseWaterReference>
        <Begin>1,290</Begin>
        <Deck>1,400</Deck>
        <Pier>1,400</Pier>
        <MainPier>1,400</MainPier>
        <End>1,290</End>
      </AltitudeValidityRange>
    the first value is min height, the second is max height. then repack
    btw. i should update the bridges to change the menu-order, thats always confusing me :D
     
    Pepino likes this.
  2. veija2

    veija2 Mayor

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    That'd be nice, Mr. X2
     
  3. Pepino

    Pepino Mayor

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    OK, here is another one

    iHsbwMx.jpg

    QVeTxOZ.jpg
     
    Miguel, FussionM, MrPeperonny and 3 others like this.
  4. Atthecoast

    Atthecoast Vagabond

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    Miguel likes this.
  5. yandzz

    yandzz Skilled Worker

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    here is some interchangers that I used in my cities gamescreen0050.jpg gamescreen0051 (1).jpg gamescreen0052 (1).jpg gamescreen0053 (1).jpg gamescreen0055 (1).jpg gamescreen0027.jpg gamescreen0028.jpg gamescreen0029.jpg gamescreen0031.jpg gamescreen0032 (2).jpg cities
     
  6. MrPeperonny

    MrPeperonny Skilled Worker

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    Wow, your interchanges look so smooth and real. And nice work with the greenery to fill the interchanges. Very inspiring.
     
  7. StaBillyZator

    StaBillyZator Vagabond

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  8. erico96

    erico96 Executive

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    Made this 4-level interchange a while ago.

    mz0HgdV.jpg

    Register or to view Spoiler content!

    And two a lot simpler ones from the same city
    Register or to view Spoiler content!
     
    kipate and Mr.X² like this.
  9. gbojanic

    gbojanic Governor

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    Register or to view Spoiler content!

    Beautiful! Well done!
     
  10. lgsella

    lgsella Skilled Worker

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  11. lgsella

    lgsella Skilled Worker

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    I'm still building it... The intersection is inspired at a real intersection known as "Cebolão" (big onion) from São Paulo, Brasil. In the "real life", it connects the Castelo Branco Highway, that comes form the interior of the state, with the larger expressways of the city: Marginal Tietê and Marginal Pinheiros. The map is not of São Paulo (i couldn't find it at anywhere. If someone be disposed to do it...), it's of Dresden, Germany, that surprisingly looks like São Paulo.

    Here goes some screenshots cxl_screenshot_milton friedman_1.jpg cxl_screenshot_milton friedman_2.jpg cxl_screenshot_milton friedman_3.jpg cxl_screenshot_milton friedman_4.jpg cxl_screenshot_milton friedman_5.jpg cxl_screenshot_milton friedman_6.jpg cxl_screenshot_milton friedman_7.jpg cxl_screenshot_milton friedman_8.jpg cxl_screenshot_milton friedman_9.jpg cxl_screenshot_milton friedman_11.jpg cxl_screenshot_milton friedman_12.jpg cxl_screenshot_milton friedman_13.jpg
     
    Ming, Mr.X² and kipate like this.
  12. lgsella

    lgsella Skilled Worker

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    Sorry, but how to "unpack" the .patch files? Is there a soft to do it?
     
  13. Mr.X²

    Mr.X² Moderator
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    pak-unpak from gc-city: http://www.generation-city.com/citiesxl/pakunpak/Download.php

    sorry, cant remember which texture i use and im way too lazy to look it up :p but everything i use can be found on xlnation ;) but for rhm i guess its standard texture on us-roads
     
    lgsella likes this.
  14. TOJIAB

    TOJIAB Unskilled Worker

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    Salutations messieurs,
    je tente ma chance avec une modeste contribution à ce topic, mon échangeur annulaire. Voici les différentes étapes de construction, et le "truc" terminé .
    Je profite aussi pour poster une photo du bouzin en test (avant que je le tente "in game") avec les légendes ( E = Entrée S = Sortie), parce qu'en jeu, aucun véhicule n'emprunte l'autoroute. J'ai donc fais quelque chose de travers, mais quoi ? A vot'e bon coeur messieurs, si quelqu'un détecte ma connerie :whistle: :)

    1/ La chose à changer :
    15011109170413954812865185.jpg

    2/ Les travaux :
    15011109180213954812865199.jpg
    15011109185213954812865202.jpg
    15011109194013954812865203.jpg
    15011109212013954812865206.jpg
    15011109221413954812865207.jpg
    15011109235213954812865209.jpg
    15011109244313954812865211.jpg

    3/ Le joujou "in game" :
    15011109271713954812865216.jpg

    Le bouzin :
    15011909132513954812887740.jpg

    GOOGLE TRANSLATION :
    Greetings gentlemen,
    I try my luck with a modest contribution to this topic, my circle interchange. Here are the different stages of construction, and the "trick" finished.
    I also post my "stuff" in the picture (before I tried "in game") with the legends (E = Entrance S = Exit), because in the game, no vehicle use the highway. So I'm doing something wrong, but what? Please gentlemen, if someone finds my stupidity :whistle: :)
     
    kipate likes this.
  15. Mr.X²

    Mr.X² Moderator
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    well, i can see youre drawing the rhm in the wrong direction sometimes; always draw it in the direction the traffic flows. ;)
    upload_2015-4-1_23-31-6.png

    btw. the rhm-circle looks nice, but without streetconnection it doesnt make sense^^
     
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  16. Pepino

    Pepino Mayor

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    Hey guys, a couple of interchanges for your consideration :cool:

    he8Y8yu.jpg

    TpPxMBs.jpg

    1qAk661.jpg

    AcE1DuB.jpg

    I36p1z7.jpg
     
    gABE, Clemech4, kipate and 1 other person like this.
  17. Artmaster

    Artmaster Executive

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    Hello all!

    I'm excited to share my progress on creating interchanges...here is a history of my learning...

    The first one is of the Savannah Map, which you can find on this site by Skullz, it has many interchanges and was my first learning experience using interchanges.
    Interchange_02.jpg

    Interchange_01.jpg

    This is a very small bit of the city, I managed to create more, but due to mod changes that were causing crashes I could not continue this saved game. :(

    Interchange_03.jpg

    The next images are from a city I'm currently working on and have been for months! :D

    The first interchange created is a headache! ;) It had to be built around the aging nuclear power plant, hence it's design, deeming it 'Atomville'. A small sector of the city that is technology based with a small airport.
    Interchange_04.jpg

    Here is the most recent image from the city in the above pic, I'm only sharing it to reveal the interchanges!!! :) (However, feel free to critique whatever you like, the airport is the second custom made one and it's really tedious, more so than interchanges!)

    Interchange_05.jpg
     
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  18. Pepino

    Pepino Mayor

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    Nice job!
    IMHO the Atomville interchange could use a bit more "sense" ;) Since those are few-lanes highways, I guess there would not be too much traffic and you could cut on the fly-overs and particular exits/entrances.
    I really like your city! It feels very realistic and I especially like the rural and industrial areas. Unfortunately, I cannot see the interchanges very well, try posting some zoomed-in pics. Regarding the city itself, I would suggest rethinking the diagonal runway - your planes are going to hit the hi-rises in the marina. Also, for so many office towers, there are not enough people to work there - some urban sprawl if you're going for American style, or residential areas (German pack) if Europe is your thing... again, just my opinion and I think your city already looks great!
     
  19. ovarz

    ovarz Governor

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    butterfly highway
    cxl_screenshot_new%20jak_0.jpg
     
    Miguel and kipate like this.
  20. megapiu

    megapiu Vagabond

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    kipate, Artmaster and Pepino like this.

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