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Xxl Mods Compatibility List 2015-02-07

Cities XXL

  1. Shinobiwun

    Shinobiwun Vagabond

    Joined:
    Feb 10, 2015
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    problems with Pharmist_WATER_ROAD_PAK_v1.25.patch
    yes it dose work but a lot of the roads like the small and medium farm roads are no longer available when installed
     
  2. skullz613

    skullz613 Administrator
    Staff Member

    Joined:
    Aug 21, 2014
    Messages:
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    Likes Received:
    2,250
    I had to remove the 40x50 road from it to get it to work.
     
  3. ronrn

    ronrn Governor

    Joined:
    Oct 31, 2014
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    1,262
    All of my default roads are now water roads (I'm guessing that is how it is supposed to work) and none of them seem to be missing.
    I wouldn't know how to make changes to the mod, even if I wanted to.
     
  4. GaryMike

    GaryMike Vagabond

    Joined:
    Nov 21, 2014
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    I am having the same problem with xlnation_aitortilla01_GERMAN_PACK_v1.0.patch. It allows me to build a few homes, then crashes the game. This is a GREAT mod, and I sure do miss it!
     
  5. Drazicdesign

    Drazicdesign Ambasidor

    Joined:
    Aug 24, 2014
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    @ GaryMike
    Here is the answer of Altiris.
    That works perfectly

    "You need to subscribe to the latest XLN Furniture dependency pack on steam workshop it has the updated f_redpart1.sgbin, make sure to delete any manually installed version. "
     
  6. GaryMike

    GaryMike Vagabond

    Joined:
    Nov 21, 2014
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    Thank you! That works well.
     
  7. Supersnake

    Supersnake Mayor

    Joined:
    Aug 31, 2014
    Messages:
    308
    Likes Received:
    405
    Be careful with my CXL plazas mods. I think none is compatible with XXL. They crashed my game. I'll check that.
     
  8. nicko2u

    nicko2u Governor

    Joined:
    Aug 22, 2014
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    Why would that be? I already have areas uploaded to steam working fine. cant remember changing anything either.
    Unless yours have different settings tags etc
     
  9. Supersnake

    Supersnake Mayor

    Joined:
    Aug 31, 2014
    Messages:
    308
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    Well, you're right. They work BUT textures are darkest in XXL than in Platinum!!! I don't know why.
     
  10. Topboy

    Topboy Vagabond

    Joined:
    Mar 2, 2015
    Messages:
    1
    Likes Received:
    0
  11. Onders

    Onders Vagabond

    Joined:
    Feb 24, 2015
    Messages:
    5
    Likes Received:
    0
  12. Onders

    Onders Vagabond

    Joined:
    Feb 24, 2015
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    Hey XL Nations Community!!!

    This is only my second post after the reply above and am so happy to be a part of this great site now. I just want to get a big thank you to all the mod makers and contributors (especially the guys from Aus & NZ) out of the way for all the awesome stuff that they have uploaded or posted here... I almost creamed my pants upon discovering this site awhile back. Just unbelievable stuff. (I really hope Cities: Skylines gets similar if not better stuff.... sigh waiting waiting sigh)

    For my first contribution, as I'm definitely no skilled modder yet, I thought I'd help people get XXL on board with compatible mods. So I have just spent the past 5 days before and after work installing most of the mods I could and checking them in XXL. (I used the Xxl Mods Compatibility List as a starting reference - thx ode1299).

    The list below has been installed and opened in a working city (1.7 Million people) and I've zoomed in and out around the place but haven't placed all the buildings yet (so maybe disaster awaits). So far, so good... but I have read that some parts of these mods may not be able to be found in the menu due to UIM problems but so far they all do not crash the game as far as I can tell. I also have a list of ones that I've found on my journey that seem to cause problems at the bottom. Hope this helps y'all.

    Please see the included text file for compatible mod list as it wouldn't fit in post limits.


    **********************************************************************************
    File Listing For: [D:\Game Downloads\Cities XL Mods\XXL Incompatible] on 4/03/2015
    **********************************************************************************

    Xlnation_MicroSphera92_ind_FHI_Headquarters_v1.0.patch [929 KB]
    XLN_Altiris_ResidenceCL_Elite_T1-T3_V0.2.patch [6 MB]
    XLN_Monty_deco_UEPII_GatewayArch_v1.0.patch [2 MB]
    XLN_Monty_deco_UEPII_GloriaVictis_v1.0.patch [1 MB]
    XLN_Monty_h_suibob_GaliciaResidence_v1.0.patch [1 MB]
    XLN_Monty_ind_EspacioTower_v1.1.patch [1 MB]
    XLN_Monty_PlazaEspana_Fountain_v1.0.patch [2 MB]
    ZZZ_XLN_Montoto_Day_Night_Cycle_Mod_v1.2.2.patch [2 MB]
     

    Attached Files:

  13. metrocity345

    metrocity345 Elite

    Joined:
    Aug 29, 2014
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    How would I supposed to know if some or most of the mods do work or don't work?? This is confusing for me. o_O:unsure:
     
  14. Mich

    Mich Unskilled Worker

    Joined:
    Jul 15, 2015
    Messages:
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    Are they all working now?
     
  15. Puss in boots

    Puss in boots Executive

    Joined:
    Sep 18, 2014
    Messages:
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    No
     
  16. Mich

    Mich Unskilled Worker

    Joined:
    Jul 15, 2015
    Messages:
    22
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    5
    do you know how not working, or it all?
     

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